Tue, 29 Sep 2020 08:04:30 UTC

Information for RPM SDL2-devel-2.0.10-2.el8.x86_64.rpm

ID116502
NameSDL2-devel
Version2.0.10
Release2.el8
Epoch
Archx86_64
SummaryFiles needed to develop Simple DirectMedia Layer applications
DescriptionSimple DirectMedia Layer (SDL) is a cross-platform multimedia library designed to provide fast access to the graphics frame buffer and audio device. This package provides the libraries, include files, and other resources needed for developing SDL applications.
Build Time2020-04-07 00:50:55 GMT
Size271268
5cd30d97f101d8171c8937c24fd89cea
Licensezlib and MIT
Buildrootdist-c8-stream-build-34500-4530
Provides
SDL2-devel = 2.0.10-2.el8
SDL2-devel(x86-64) = 2.0.10-2.el8
pkgconfig(sdl2) = 2.0.10
Obsoletes No Obsoletes
Conflicts No Conflicts
Requires
/bin/sh
/usr/bin/pkg-config
SDL2(x86-64) = 2.0.10-2.el8
libSDL2-2.0.so.0()(64bit)
libX11-devel(x86-64)
mesa-libEGL-devel(x86-64)
mesa-libGLES-devel(x86-64)
rpmlib(CompressedFileNames) <= 3.0.4-1
rpmlib(FileDigests) <= 4.6.0-1
rpmlib(PayloadFilesHavePrefix) <= 4.0-1
rpmlib(PayloadIsXz) <= 5.2-1
Recommends No Recommends
Suggests No Suggests
Supplements No Supplements
Enhances No Enhances
Files
Page:
1 through 50 of 85 >>>
Name ascending sort Size
/usr/bin/sdl2-config1109
/usr/include/SDL20
/usr/include/SDL2/SDL.h4210
/usr/include/SDL2/SDL_assert.h11045
/usr/include/SDL2/SDL_atomic.h10839
/usr/include/SDL2/SDL_audio.h35788
/usr/include/SDL2/SDL_bits.h3096
/usr/include/SDL2/SDL_blendmode.h5115
/usr/include/SDL2/SDL_clipboard.h1966
/usr/include/SDL2/SDL_config-x86_64.h12363
/usr/include/SDL2/SDL_config.h2746
/usr/include/SDL2/SDL_cpuinfo.h8610
/usr/include/SDL2/SDL_egl.h73586
/usr/include/SDL2/SDL_endian.h6451
/usr/include/SDL2/SDL_error.h2271
/usr/include/SDL2/SDL_events.h30883
/usr/include/SDL2/SDL_filesystem.h5255
/usr/include/SDL2/SDL_gamecontroller.h13531
/usr/include/SDL2/SDL_gesture.h2157
/usr/include/SDL2/SDL_haptic.h39294
/usr/include/SDL2/SDL_hints.h53343
/usr/include/SDL2/SDL_joystick.h13836
/usr/include/SDL2/SDL_keyboard.h6437
/usr/include/SDL2/SDL_keycode.h15262
/usr/include/SDL2/SDL_loadso.h2866
/usr/include/SDL2/SDL_log.h6491
/usr/include/SDL2/SDL_main.h5375
/usr/include/SDL2/SDL_messagebox.h4611
/usr/include/SDL2/SDL_mouse.h10924
/usr/include/SDL2/SDL_mutex.h6665
/usr/include/SDL2/SDL_name.h1155
/usr/include/SDL2/SDL_opengl.h82593
/usr/include/SDL2/SDL_opengl_glext.h731539
/usr/include/SDL2/SDL_opengles.h1254
/usr/include/SDL2/SDL_opengles2.h1552
/usr/include/SDL2/SDL_opengles2_gl2.h31876
/usr/include/SDL2/SDL_opengles2_gl2ext.h98695
/usr/include/SDL2/SDL_opengles2_gl2platform.h913
/usr/include/SDL2/SDL_opengles2_khrplatform.h10022
/usr/include/SDL2/SDL_pixels.h17188
/usr/include/SDL2/SDL_platform.h5203
/usr/include/SDL2/SDL_power.h2463
/usr/include/SDL2/SDL_quit.h2106
/usr/include/SDL2/SDL_rect.h4839
/usr/include/SDL2/SDL_render.h42721
/usr/include/SDL2/SDL_revision.h79
/usr/include/SDL2/SDL_rwops.h9197
/usr/include/SDL2/SDL_scancode.h15254
/usr/include/SDL2/SDL_sensor.h7545
/usr/include/SDL2/SDL_shape.h5681
Component of No Buildroots